

This makes it more critical than ever that you remember Principle 0: don’t get paralyzed by the fear of makking a mistork. These principles can all be invaluable tools for writing great software, but they come inextricably bundled with a bumper-pack of novel ways in which to worry that you’re doing it wrong. The principles of OOP design could fill more pages than a complete guide to infinite loops.
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It’s often said that software design has no rules, only principles. Fear and paralysisīefore we begin, I’d like to say a few words on fear and paralysis. We’ll be able to group related functionality and data together into different classes, which will be much easier to work with than a single big ol’ pile of methods. But I’m recommending OOP for this project because I foresee that it is going to become long and complex, and I believe that the extra structure that OOP brings will be invaluable.
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Any code written with objects and classes can also be written without them. Finally, you can push on and pick things up as you go along. Second, you can go to Google and get familiar with the core concepts behind OOP before continuing with this project. First, you can go back to the previous PPABs and work through without using OOP for now. If you haven’t come across OOP before, you have several options. This is the first Programming Project for Advanced Beginners in which I’m going to recommend that you use Object-Oriented Programming (OOP). Once we’ve got this prototype working then we’ll let loose and build out of the advanced features that you just came up with, but we’re going to begin by taking things one slither at a time.

It will run in the terminal the player will have to press “enter” every time they want to make a move and there will definitely not be a 2-player mode, at least not at first.

We’ll get to all of your no doubt first-rate ideas eventually, but our first version of Snake is going to be a frill-free environment. That was the bait now it’s time for for the switch. There are no rules apart from the normal requirements of human decency. For now don’t worry whether your ideas are good, desirable, or even remotely possible. Should our game run in the terminal? On a browser? What should the gameplay be like? How fun should it be? What ingredients should it have? Make a list of as many different features that our Snake game could have as you can dream up.

Our version will be much better.īefore we write a single line of code, we have a lot of design decisions to make. If you have never owned a Nokia phone then Google has a vanilla version that you can try out. The first version of Snake was written in the 1970s for an ancient computer with an acronym instead of a name, but the first time that I and many other people of a certain age played it was in the 1990s on the Nokia 3210 mobile phone. Death becomes inescapable, and the player is suffocated beneath their own success and greed. Eventually it eats so many apples and its body gets so long that it fills up the entire world. Each time the snake eats an apple, its body gets longer. In Snake, the player pilots a snake around a grid, trying to eat apples and avoid crashing into walls or their own tail. In this project you’re going to build the classic game “Snake”. Subscribe now to receive these invaluable improvements in your inbox The author could make their code cleaner and easier to work with. Things that I think could be better, and offer suggestions for how Real-world ways to make your code cleaner and more professional.Įach week I review code sent to me by one of my readers. Newsletter to receive concise weekly emails containing specific, Subscribe to my new "Programming Feedback for Advanced Beginners"
